This is a low-poly city billboard asset pack primarily designed to complement the Fast Building Generator – Modern Block Unreal Engine project. It is also suitable for general urban environments, architectural visualization, and real-time rendering workflows.
The pack includes a total of 20 game-ready billboard models, covering multiple types such as Building Billboard, Bus Station, Side-Mounted Billboard, and Street Billboard. These assets are suitable for modern city blocks, commercial areas, and procedural or modular urban scenes.
This asset includes basic procedural features:
- When duplicating models in Blender, the billboard frame colors can automatically randomize, helping to quickly enrich city scenes and reduce visual repetition.
- Poster content is assigned as separate material slots, allowing users to easily replace billboard images with any custom textures without modifying the model structure.
All models are designed with low-poly geometry and optimized for performance, making them suitable for direct use in Unreal Engine, Unity, and other real-time applications.
Technical Details1.1 Software Version: Blender 3.6.11.2 Workflow: PBR (Physically Based Rendering)1.3 UVs: Fully unwrapped1.4 Vertices: 18,932 (total across all models)1.5 Polygons: 18,415 (total across all models)1.6 Texture Count: 2051.7 Texture Resolution: 1024 x 10241.8 File Formats: .blend, .fbx1.9 Blend File Size: 85.8 MB1.10 Texture Package Size: 32.3 MB1.11 FBX File Size: 63.1 MB
Package Contents2.1 6 x Building Billboard models (.blend | .fbx)2.2 5 x Bus Station billboard models (.blend | .fbx)2.3 6 x Side-Mounted Billboard models (.blend | .fbx)2.4 3 x Street Billboard models (.blend | .fbx)2.5 Complete PBR texture set2.6 Poster image source pack
Notes and Usage Recommendations3.1 If textures appear missing after opening the .blend file, please go to:File -> External Data -> Find Missing Files,then select the textures folder to automatically relink all textures.
3.2 This asset provides basic procedural functionality only (such as color randomization). It does not include advanced parametric generation systems or node-based editors. The primary goal is to maintain lightweight usage, ease of operation, and high performance.
BLEND (Blender, filesize: 85.9 MB), FBX (Autodesk FBX, filesize: 63.1 MB), PNG (PNG, filesize: 184 MB)