Mossberg Brownie Derringer
General Information;
- Lowpoly, optimized for modern game engines.
- Parts properly named, ready for rigging.
- High quality textures.
- Created to be used in a modern engine that supports physically based rendering (PBR) comes with textures optimized for Unreal Engine and Unity.
Detailed Model Specifications;
The Weapon contains 9 separate objects and are ready to be rigged or configured.
The object are:
- Frame
- Barrel
- Ejector
- ReleaseLever
- Hammer
- EjectRod
- Trigger
- Casing
- Bullet
Verticies: 2554
Polygons: 4807
Texture Information;
(Two(2) sets)
(All textures are in .PNG format)
General PBR textures:
- BaseColor
- Metallic
- Roughness
- Normal
- AO
Unity Standard Textures:
- Albedo
- MetallicSmoothness
- Normal
Unity HDRP Textures:
Unreal Engine textures:
- BaseColor
- OcclusionRoughnessMetallic
- Normal
OBJ (OBJ, filesize: 583 KB), MA (Autodesk Maya, filesize: 448 KB), USD (USD, filesize: 263 KB), FBX (Autodesk FBX, filesize: 201 KB), DAE (Collada, filesize: 737 KB), PNG (PNG, filesize: 137 MB)