PBR Safe Low-poly 3D model
Home Catalog PBR Safe Low-poly 3D model

Publication date: 2023-06-02

Buy PBR Safe Low-poly 3D model

$16

License: Royalty Free

author:

Rick62w

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «Rick62w». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

PBR realistic 3D model of a safe, suitable for renders and games.

Characteristics:

  • Good for close views.
  • Generic, not intended to depict any specific real world brand (copyright safe).
  • Textures are 4K PBR - Physically Based Rendering, for Roughness/Metalness workflow.
  • Compatible with subdivision (mesh smoothing) without changing its original format.
  • Entirely UV-mapped, with fully unwrapped UVs (non-overlapping UVs).
  • Objects and materials are descriptively and uniquely named.
  • Originally modeled on Maya LT, textured with Substance Painter.

Included formats:

  • Unreal Engine 4.24 (uasset), also tested with versions 4.27 and 5.20.
  • Unity 2020 (unitypack)
  • Blender 3.3.1.
  • Marmoset Toolbag 3.07 Scene Bundle.
  • Fbx, obj and dae (textures set included separately).

Unreal Engine format specifics:

  • Included one example blueprint (single-player) with parts and pivots hierarchically placed.
  • Included meshes for each part of the model, positioned at the origin, for blueprint use.
  • Included an extra mesh with all parts combined, for fully static use.
  • Base material and material instance.
  • No third-party plugins needed.

Geometry:

  • Model consists of 6 objects: Safe, Door, LockBoltsL, LockBoltsR, Dial and Handler.
  • Sealed geometry (no open edges).
  • No ngons (quads only).
  • No coincident (overlapping) vertices.
  • No vertex is connected to more than 5 edges (no poles).
  • Total poly count is 11794 (11794 quads) and 11820 vertices.
  • Compatible with subdivision (mesh smoothing) without changing its original format.
  • Unreal format (uasset) triangulates all faces.

Materials and textures:

  • One material: MatSafe.
  • All textures are png, 4096 x 4096 pixels (4K textures).
  • Blender and Marmoset formats use relative texture paths.
  • PBR textures set: base color (no alpha channel), both directx and opengl normal maps, height (bump), metalness, AO (ambient occlusion), roughness and ORM (composite ambient occlusion (R) + roughness (G) + metalness (B)).
  • Exchange formats (obj, fbx, dae): no embeded textures, so you can import them from the PBR set, in accordance to the requirements of your 3D editor.

Preview images:

  • Unreal preview images captured with Auto Exposure disabled.
  • Preview Blender images are rendered with Cycles (not tested with Eevee).
  • HDRI used in Blender previews is CC0 from Poly Haven (formerly HDRI Haven) and is included.

Units and measurement:

  • Real world scale.
  • Unit system is metric (centimeters).
  • Full model dimensions: 60 cm (width) x 80 cm (height) x 65.4 cm (deep).

Additional notes:

  • Fbx and obj formats were exported by Maya LT.
  • Collada (dae) format was exported by Blender.
  • The obj format does not preserve the rigging, hierarchy or the pivots locations of the different objects. If you import this format, you may need to redo what it lacks.
  • On Blender format, Subdivision Surface modifier is applied to the entire model.
OBJ (OBJ, filesize: 785 KB), UASSET (UnrealEngine, filesize: 13.1 MB), BLEND (Blender, filesize: 8.09 MB), EXR (EXR, filesize: 8.09 MB), PNG (PNG, filesize: 28 MB), TBSCENE (Marmoset Toolbag, filesize: 8.58 MB), FBX (Autodesk FBX, filesize: 11.5 MB), DAE (Collada, filesize: 537 KB), TEXTURES (Textures, filesize: 11.3 MB), OTHER (Other, filesize: 4.75 MB), UNITYPACKAGE (Unity 3D, filesize: 8.61 MB), GLTF (glTF, filesize: 44.1 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 11794
  • Vertices: 11820
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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