created in early 2014 for unpublished console game, pencil concept, AutoCAD modeling and details layout, 3ds max model setup, Quixel Suite texturing for PBR Specular/Gloss shading, included Quixel Suite project, include simple model and texture for low-end mobile
UNITYPACKAGE (Unity 3D, filesize: 7.5 MB), OBJ (OBJ, filesize: 760 MB), FBX (Autodesk FBX, filesize: 2.73 MB), MAX (Autodesk 3ds Max, filesize: 1.8 MB), PSD (Adobe Photoshop, filesize: 760 MB), JPG (JPG, filesize: 760 MB), PNG (PNG, filesize: 760 MB), OTHER (Other, filesize: 365 MB), DWG (AutoCAD, filesize: 898 KB)