!Attention! Project made using glass shader in Blender. Using it in other software may not have the same result as the renders. Shaders must be adapted for the desired software. Keep this in mind if you are thinking of buying.
[Zip File]
Mesh Information:
- Subdivision-ready models
- UV unwrapped (same UV)
*Rectangle:
- Poly count: 2792 faces, 5584 tris
- World scale(cm): 38.3 x 29.5 x 1.9
*Square
- Poly count: 2732 faces, 5464 tris
- World scale(cm): 29.5 x 29.5 x 1.9
Texture Information:
- Texture size: 2048x2048
- BaseColor
- Roughness
- Height
- Normal (OpenGL and DirectX)
- Opacity
- PNG format
Formats include:
Render: Blender 3.1.2 Cycles
HDRI from: hdrihaven.com
~ If you have questions or problems, please feel free to contact me.