Pirate Island Scene Made In Blender3D v3.0
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map).
Ship(floor): 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map).
Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Height map).
Barrel: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Height map).
Tropical Plants: 3837*3853 (Diffuse,Normal,Height,Ao and Smoothness maps).
Palm Trees: 3000*2166 (Diffuse,Normal,Ao and Height maps).
Flag: 1800*1270 (Diffuse).
Cannon(metal): 1024*1024 (Diffuse,Normal,Roughness and Specular).
Roof: 1080*749 (Diffuse).
Grass Texture: 5772*4522 (Diffuse).
Ropes 256*512 (Diffuse,Height and Normal maps).
Poly count:
Verts: 15,906,280 | Polygon: 16,086,193 | Tris: 24,331,682.
Formats: Dae | Obj | Stl | Fbx | Blend.
Check out my other models: Cgtrader.com/mohdarbaaz3
BLEND (Blender, filesize: 693 MB), OBJ (OBJ, filesize: 513 MB), FBX (Autodesk FBX, filesize: 888 MB), TEXTURES (Textures, filesize: 262 MB), DAE (Collada, filesize: 748 MB), STL (Stereolithography, filesize: 533 MB)