A basic pirate ship i did using houdini and cinema4d, rendered in karma xpu. It's quite heavy poly(200k), but still managed to use it for a water simulation.Udim textures not included, the size is too large. The ship can be improved so much.
C4D (Cinema 4D, filesize: 14.7 MB), OBJ (OBJ, filesize: 32.2 MB), FBX (Autodesk FBX, filesize: 9.45 MB)