Pitbull model was done in zbrush, retopo and Uv unwrap in maya with proper topology and no overlapping.
File format:
- Fbx
- Zbrush file
- Maya file
Inside the product:
- clean topology
- Single Udim
- unwrapped Uvs for texturing
- no overlapping UVs
- proper naming and grouping
- no unwanted shaders and history.v
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