This archive consists of one model.
Ready for use in any 3D software and game engine.
Model Size: width - 0,48m; length - 0,6 m; height - 1,3 m.
This archive uses standard materials for 3ds Max.
Rendered in Marmoset Toolbag 3.08
GEOMETRY:
- Polygons: 486;
- Vertices: 270;
TEXTURES:
- Textures resolution: 4096x4096;
- Textures format: TGA;
The archive contains:
Metal/Roughness and Specular/Glossiness textures:
- Base Color; Metallic; Roughness; Height; Normal_DX(Y-); Normal_GL; Ambient occlusion(AO); Emissive;
- Diffuse; Specular; Glossiness; Height; Normal_DX(Y-); Normal_GL; Ambient occlusion(AO); Emissive;
Unity Standard Metallic, Unity Standard Specular and Unity HDRP textures:
- AlbedoTransparenty; MetallicSmoothness; Normal_GL; Emission;
- AlbedoTransparenty; SpecularSmothness; Normal_GL; Emission;
- Base Color; Displace: MaskMap, Normal; Emissive;
Unreal Engine textures:
- Base Color; AO_R_M(Ambient occlusion, Roughness, Metallic); Normal_DX; Emissive;
MAX (Autodesk 3ds Max, filesize: 83 KB), BLEND (Blender, filesize: 96.5 KB), OBJ (OBJ, filesize: 10.7 KB), FBX (Autodesk FBX, filesize: 22.2 KB), TEXTURES (Textures, filesize: 366 MB), SPP (Substance Painter, filesize: 126 MB)