Planet Bomber
Planetbomber is a remeshed Zbrsuh sculpt. High detail baked into the normal. Textures retouched with Substance Painter.Rendered with Lightwave 2015Material channels used: Color / Diffuse / Reflection / Normal
MAPS: NORMAL / AO / CAVITY / COLOR / DISPLACEMENT / PEAKS and VALLEYS (Zbrush Mask)
Planet Bomber is a robust spacecraft ideal for low poly games. Feel free to combine the different maps in your favourite 3D software.UV is NON-OVERLAPPING
Project has been converted to Unity / additional tweaking maybe required
OBJ (OBJ, filesize: 1.32 MB), LWO (Lightwave, filesize: 804 KB), TEXTURES (Textures, filesize: 27.3 MB), UNITYPACKAGE (Unity 3D, filesize: 7.06 MB), FBX (Autodesk FBX, filesize: 592 KB)