Planetary Garage Module
Game-ready and absolutely universal garage module, ready to be attached to any sci-fi station or used like a single buildingGarage Volume Height - approximately 3.5 metersWidth - about 5.5 meters
Total length - 13.3 meters
The model has a clean topology and correct normalsThe model is created in blender 2.9 and is compatible with other newer versionsModel is ready to use in Unity/Unreal Engine 4 and 5/ Cryengine/ Godot and other game engines
[technical characteristics]Polycount:-Base mesh - 3 684-Props mesh - 14 163Model type: game-readyStyle: sci-fi
- The units of measurement during the creation process were meters.
- Clean and optimized topology is used for maximum polygon efficiency.
- Model consists of 2 meshes.
- No extra plugins are needed for these models.
- Each mesh has fully unwrapped UVs
Each material includes 4096x4096 .png textures (Base Color, Metalness, Normal, Roughness, Emissive and AO maps). Total materials count - 2 (Base and Props)
All textures are in .png file format.
Scene render used free hdri maps and backgrounds from HDRI haven (not included).
NOTES: This model may contains poles (more than 5 edges that converge to a single vertex)The result of render depends on your render engine and render settings (Render engine used for the preview renders - blender cycles)
STL (Stereolithography, filesize: 872 KB), OBJ (OBJ, filesize: 1.36 MB), BLEND (Blender, filesize: 2.97 MB), DAE (Collada, filesize: 4.33 MB), FBX (Autodesk FBX, filesize: 724 KB), TEXTURES (Textures, filesize: 48.4 MB), GLTF (glTF, filesize: 58.1 MB)