Plastic-Drum-A01
Object:
- Made in Blender.
- Ready to render on cycles.
- Model centered at origin 0,0,0.
- Real world scale.
Textures/Materials:
- Uv Unwrapped.
- Non-Overlapping.
- PBR textures.
- Textures format: PNG.
- Materials and textures named.
- Textures resolution: 2048px.
Textures set available:
- PBR Metal/Rough: BaseColor, Normal(OpenGL/DirectX), Roughness, Metallic, Ambient Occlusion.
- Unity HDRP: BaseColor, MaskMap, Normal.
- Unity Standard: AlbedoTransparency, MetallicSmoothness, Normal, Ambient Occlusion.
- Unreal Engine: BaseColor, OcclusionRoughnessMetallic, Normal.
Geometry:
- Polygon-mesh.
- Triangulated
- Vertices: 1410
- Triangles: 2816
Available formats:
Additional notes:
Other formats than Blender may be necessary to apply the textures manually.
BLEND (Blender, filesize: 46 MB), OBJ (OBJ, filesize: 46 MB), FBX (Autodesk FBX, filesize: 46 MB), GLTF (glTF, filesize: 46 MB), PNG (PNG, filesize: 87.2 MB), DAE (Collada, filesize: 46 MB)