This is a low poly, game-ready police car created in Blender.
The model was produced as part of a daily asset creation challenge.The Mirror Modifier was used for symmetrical modeling,and loop cuts were heavily applied to refine the vehicle’s formwhile keeping the polygon count low.
Designed for stylized or fantasy game environments,this asset uses a single shared color palette texture.All colors are assigned via UV mapping,allowing easy recoloring and reuse across the entire vehicle series.
Features:
- Low poly, optimized for real-time use
- Police car vehicle model
- Mirror Modifier workflow for symmetry
- Extensive use of loop cuts for shape control
- Single color palette texture
- UV-based coloring
- Compatible with Unity, Godot, and Unreal Engine
FBX (Autodesk FBX, filesize: 66.4 KB), GLTF (glTF, filesize: 168 KB)