The car is rigged and easy to add animate.
For car, I used 4 different materials (3 far materials and 1 texture material), you can easily change the colors in game engine or other platforms.
Color palet texture is in the texture rar file.
There is one backup model in the Blender file.
If you have any question, you can write me anytime.
Native Formats: BLEND (Blender, filesize: 2.56 MB)
Exchange Formats: OBJ (OBJ, filesize: 352 KB), FBX (Autodesk FBX, filesize: 140 KB), GLTF (glTF, filesize: 936 KB), DAE (Collada, filesize: 747 KB), PLY (Ply, filesize: 156 KB), STL (Stereolithography, filesize: 286 KB), TEXTURES (Textures, filesize: 3.98 KB), ABC (Alembic, filesize: 297 KB)