DESCRIPTION: This is a detailed model of 1957 Porsche 356 A 1600 Coupe containing interior, engine and boot.
FEATURES:
- Polygonal model (quads and tris) originally created in 3ds Max.
- Redshift, Corona, V-Ray, Arnold and Default materials included for 3ds Max. Default standard materials for OBJ and FBX version. Two OBJ Files with different subdivision levels.
- Model is scaled to real world scale in metric units, and is placed very near / above the ground.
- Proper quad modeling which allows any level of resolution and close ups, this model is more than 99,93% quad. No ngons used.
- Model is 368332 quads and 227 triangles.
- No isolated vertices, no overlapping vertices or faces.
- All main parts (doors, bumpers, interior, engine, trunk, wheels etc) are grouped for proper positioning in the scene. Total is 17 editable poly objects in one group.
- Everything about the car (dash gauges, engine, trunk, stickers etc) is done in very high detail and very close to the real car.
- Textures, objects and materials are intelligently named are very good for very high-definition renders if needed, contains all stickers and all sticker textures are original stickers from that era. No default names for objects or materials used.
- Has 9 materials and 29 textures applied with resolutions from 187x310 to 1400x1800.
- The UV thumbnail provided has all mapped objects packed into one big image for viewing purposes, the actual objects in the file are mapped separately.
Renders were done in 3ds Max 2021 with V-Ray 5.0.Press zoom on the previews to see high-res images.
The rendering scenes are not included.
Native Formats: MAX (Autodesk 3ds Max, filesize: 221 MB)
Exchange Formats: OBJ (OBJ, filesize: 17.1 MB), FBX (Autodesk FBX, filesize: 36.8 MB), MAX (Autodesk 3ds Max, filesize: 221 MB), STL (Stereolithography, filesize: 25.9 MB), TEXTURES (Textures, filesize: 11.5 MB), BIP (KeyShot, filesize: 276 MB)