This is real-world-size model of Port Terminal Building made by professional architect.
- Building dimensions: 250m x 40m x 26m (height)
- Units used: Centimeters
- Originally created with 3ds Max 2011
LEVEL OF DETAIL and USAGE
This model includes INTERIOR and EXTERIOR of building and suitable for different purpose - realtime and game use, Unity, UE4, CGI exterior visualization and achitecture
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249.455 polygons
GEOMETRY
- The models mesh is high quality, with clean edge flow.
- Geometry is carefully tested for holes, flipped normals and overlapping polygons.
- Mesh is low-poly, allows you to easily build up the additional details, edit geometry.
- All similar objects are Instances - easy change or replace
- Shell Modifier applied and disabled for glass objects.
- Scene objects are organized by layers:BLD_detailsBLD_doorsBLD_floorsBLD_framesBLD_furnitureBLD_glassBLD_interiorBLD_railingsBLD_stairsBLD_structureBLD_terminalBLD_wallsCAMENV_peopleENV_street
PRESENTATION IMAGES
- All preview images are rendered with 3.20 V-Ray.
- Wire images done with VrayLightMtl + VrayDirt for geometry test.
- VRayLightMtl dome sky and VRayCamera are included - product is ready to render out-of-the-box.
MATERIALS
- This model contains both V-Ray and Standard materials.
- JPG and PNG textures comes in separate archive.
- All objects are UV mapped. All materials are named properly.
ADDITIONAL NOTES
- Camera oriented planes for people images included.
- LookAt.ms script included (Scripts/Startup folder) - all objects with names starting from 'lookat_' prefix will automatically orient to camera.
MAX (Autodesk 3ds Max, filesize: 9.45 MB), OBJ (OBJ, filesize: 10.3 MB), FBX (Autodesk FBX, filesize: 8.81 MB), MAX (Autodesk 3ds Max, filesize: 9.45 MB), 3DS (3D Studio, filesize: 2 MB), TEXTURES (Textures, filesize: 62.7 MB), UNITYPACKAGE (Unity 3D, filesize: 135 MB)