This archive consists of one model.
Ready for use in any 3D software and game engine.
Model Size: width - 0,8 m; length - 2.0 m; height - 1.0 m.
This archive uses standard materials for 3ds Max.
Rendered in Blender 2.9, Cycles.
GEOMETRY:
- Polygons: 742;
- Vertices: 815;
TEXTURES:
- Textures resolution: 4096x4096;
- Textures format: TGA;
The archive contains:
Metal/Roughness and Specular/Glossiness textures:
- Base Color; Metallic; Roughness; Height; Normal_DX(Y-); Normal_GL; Ambient occlusion(AO);
- Diffuse; Specular; Glossiness; Height; Normal_DX(Y-); Normal_GL; Ambient occlusion(AO);
Unity Standard Metallic, Unity Standard Specular and Unity HDRP textures:
- AlbedoTransparenty; MetallicSmoothness; Normal_GL;
- AlbedoTransparenty; SpecularSmothness; Normal_GL;
- Base Color; Displace: MaskMap, Normal;
Unreal Engine textures:
- Base Color; AO_R_M(Ambient occlusion, Roughness, Metallic); Normal_DX;
OBJ (OBJ, filesize: 120 KB), TEXTURES (Textures, filesize: 383 MB), FBX (Autodesk FBX, filesize: 79.6 KB), 3DS (3D Studio, filesize: 73.8 KB), GLTF (glTF, filesize: 61.9 MB)