General
Game-ready low-poly PBR model of a post-apocalyptic industrial factory building.Optimized for real-time use in Unreal Engine and Unity.Suitable for post-apocalyptic, survival, industrial, military, sci-fi, shooter, wasteland, and cinematic environments.
Geometry
Polygons: 3,211Triangles: 6,553Vertices: 3,831Mesh Format: Low-poly, optimized for real-timeUVs: OverlappingLODs: Not included
Textures
Resolutions: 4096×4096 (Main Factory)
Workflow: Metallic/Roughness + Spec/Gloss
Texture Maps (Main Factory, 4K)
BaseColorDiffuseNormalRoughnessMetallicSpecularGlossiness
Formats: TGA
Included Files
FBXOBJBlender Project (.blend)3ds Max Project (.max)All texture maps (TGA, 4096×4096)
Compatibility
Unreal EngineUnityAny standard PBR rendering pipelineMarmoset Toolbag
Use Cases
Post-apocalyptic industrial locationsWasteland factories and workshopsSurvival game environmentsEnvironmental storytelling propsFPS / TPS / RTS levelsReal-time cutscenes and cinematics
Presentation
Rendered in Marmoset ToolbagNeutral lighting for accurate PBR material representation
MAX (Autodesk 3ds Max, filesize: 1.24 MB), BLEND (Blender, filesize: 1.25 MB), OBJ (OBJ, filesize: 250 KB), FBX (Autodesk FBX, filesize: 152 KB), TEXTURES (Textures, filesize: 85.9 MB), UNITYPACKAGE (Unity 3D, filesize: 48.1 MB), OTHER (Other, filesize: 16.5 MB)