General
Game-ready low-poly PBR model of a post-apocalyptic industrial hangar.Optimized for real-time use in Unreal Engine and Unity.Suitable for post-apocalyptic, survival, wasteland, industrial, open-world, RTS, and cinematic environments.
Geometry
Polygons: 1,472Triangles: 3,068Vertices: 2,229Mesh Format: Low-poly, optimized for real-timeUVs: OverlappingLODs: Not included
Textures
Resolutions: 4096×4096
Workflow: Metallic/Roughness + Spec/Gloss
Normal map baked from high-poly model.
Texture Maps
DiffuseBaseColorNormalRoughnessMetallicSpecularGlossiness
Formats: TGA
Included Files
FBXOBJBlender Project (.blend)3ds Max Project (.max)All texture maps (TGA, 4096×4096)
Compatibility
Unreal EngineUnityAny standard PBR rendering pipelineMarmoset Toolbag
Use Cases
Post-apocalyptic locationsIndustrial and warehouse environmentsSurvival game levelsEnvironmental storytellingOpen-world and RTS projectsReal-time cutscenes and cinematics
Presentation
Rendered in Marmoset ToolbagNeutral lighting for accurate PBR material repres
OBJ (OBJ, filesize: 219 KB), BLEND (Blender, filesize: 1.23 MB), FBX (Autodesk FBX, filesize: 153 KB), UNITYPACKAGE (Unity 3D, filesize: 53 MB), TEXTURES (Textures, filesize: 95.4 MB), MAX (Autodesk 3ds Max, filesize: 1.23 MB), OTHER (Other, filesize: 17.4 MB)