Content List135 3d assets:
- Abandoned and damaged vehicles (sedans, pickup truck, muscle car)
- Rusted traffic lights and street poles
- Post-apocalyptic road signs (biohazard, quarantine, zombie warning, safe zone, air raid shelter, evacuation, restricted area)
- Concrete road barriers and construction blocks
- Metal oil barrels and fuel drums
- Wooden barricades and roadblocks
- Barbed wire rolls and fence sections
- Parking sign and street signage
- Old motorcycle
- Wooden tables and improvised workbenches
- Tires, rims, wheels (multiple variants)
- Fuel canisters and jerry cans
- Scrap metal parts and debris
- Medical kit and survival supplies
- Animal skulls and bones
- Small environmental props and clutter
File Types
- 3ds Max 2019. Native, ready for rendering. Materials: Default physical and a Corona shaders.
- Unreal Engine 5.3.2
- Unity 2021
- GLTF
- FBX
- OBJ
- Alembic
- Blender 2.93.6
- Cinema 4D r21
- Collada
Preview Render: Corona, 3ds Max.
Model
- Clean topology
- 1.6 M Polys total
- Separate elements
- Textures included
- Real-world scale
Features
- High-Quality 3d Models Ready for your Pics, Movies, TV, advertising, Games etc.
- Clean mesh with no co-planar faces or isolated vertices.
- No corrections or cleaning up is needed.
- Correctly named in English.
- Clean, optimized geometry for performance and scalability.
- Non-overlapping UVs with proper texel density.
- Real-world scale for accurate integration into scenes.
- Ideal for visual effects, animation, games, virtual tours, and previsualization.
- Compatible with baked and dynamic lighting workflows.
Support
Please message me PM or use my email: oleg.verenko@gmail.com.
If you have any questions or issues with my model - do not hesitate to write to me. I always answer and support my clients.
This post-apocalyptic survival props pack is a comprehensive collection of environment assets designed for abandoned cities, quarantine zones, zombie outbreaks, and dystopian worlds. The set focuses on storytelling through decay, neglect, and improvised survival infrastructure, making it suitable for games, cinematics, VR/AR experiences, and concept visualization.
The design emphasizes realism and narrative detail. Vehicles appear abandoned and weathered, with dents, corrosion, peeling paint, and broken elements. Road signs feature heavy wear, faded colors, rust, and grime, clearly communicating danger, infection zones, evacuation routes, and restricted areas. Barricades, barrels, and fences are arranged to suggest improvised defenses and collapsed urban order.
The style is realistic and gritty, inspired by post-apocalyptic and survival horror aesthetics. Forms are grounded and practical, reflecting real-world construction and industrial design. Props are modular and versatile, allowing flexible placement and scene building.
Materials include aged metal, rusted steel, corroded iron, weathered wood, cracked concrete, faded paint, rubber, fabric, and plastic. Surface details such as scratches, dirt buildup, oil stains, oxidation, and wear patterns enhance realism.
The color palette is dominated by muted and desaturated tones: rust reds, dirty yellows, faded whites, concrete grays, dark browns, worn blacks, and subtle hazard accents. This restrained palette ensures visual cohesion and supports moody lighting setups.
Tags
post apocalyptic, apocalypse, survival, zombie, zombie apocalypse, quarantine, biohazard, hazard signs, abandoned city, ruined environment, dystopian, urban decay, survival props, environment props, game assets, realistic props, gritty, cinematic, horror, survival horror, abandoned vehicles, wrecked cars, rusty metal, rusted assets, road signs, warning signs, barricades, concrete barriers, barbed wire, fence, oil barrels, fuel drums, jerry cans, motorcycle, scrap, debris, clutter, world building, level design, vr, ar, realtime, ue, unity
MAX (Autodesk 3ds Max, filesize: 283 MB), BLEND (Blender, filesize: 1.04 GB), OBJ (OBJ, filesize: 71.3 MB), FBX (Autodesk FBX, filesize: 149 MB), C4D (Cinema 4D, filesize: 278 MB), GLTF (glTF, filesize: 749 MB), JPG (JPG, filesize: 724 MB), PNG (PNG, filesize: 1.44 GB), EXR (EXR, filesize: 724 MB), TEXTURES (Textures, filesize: 724 MB), UASSET (UnrealEngine, filesize: 586 MB), ABC (Alembic, filesize: 238 MB), USD (USD, filesize: 261 MB), DAE (Collada, filesize: 379 MB), UNITYPACKAGE (Unity 3D, filesize: 657 MB)