Power Pole Set
- Model unwrapped manually to make most efficient use of the UV space
- Normal map was baked from a high poly model to provide great detail while minimizing the polygon count
- PBR pipeline acceptable
- No special plug-ins needed to use this product
- Polygons are all quads or tris, no n-gons
- The model has been tested in UE4 and Unity as well.
Presentation Images
- Final Images are rendered in Marmoset Toolbag 3 (metallic/roughness workflow), specially to show this model in realtime rendering, like in engines of videogames.
Model
- This model is suitable for real-time 3D simulations like games.
- There are five different Power Poles objects
Power Pole 1
- Triangles: 7938
- Points: 5010
- Units used: Centimeters
- Up Axis: Y
Power Pole 2
- Triangles: 8446
- Points: 5343
- Units used: Centimeters
- Up Axis: Y
Power Pole 3
- Triangles: 9058
- Points: 5694
- Units used: Centimeters
- Up Axis: Y
Power Pole 4
- Triangles: 5948
- Points: 3736
- Units used: Centimeters
- Up Axis: Y
Power Pole 5
- Triangles: 7404
- Points: 4656
- Units used: Centimeters
- Up Axis: Y
Textures
- The model is fully textured and detailed enough for close-up renders
- Each Power Pole has own texture maps
- (.png format)(4096x4096 size)
- Base_Color (Diffuse)
- Normal
- Metallic
- Roughness
- Additional Texture : Ambient Occlusion
File formats
- Maya ASCII File (Autodesk Maya 2018)
- OBJ (Multi Format)
- FBX Format
Hope you like it!
Native Formats: MA (Autodesk Maya, filesize: 5.66 MB)
Exchange Formats: OBJ (OBJ, filesize: 5.09 MB), FBX (Autodesk FBX, filesize: 1.12 MB), TEXTURES (Textures, filesize: 340 MB)