Prison Jail Cell Low-poly 3D model
Home Catalog Prison Jail Cell Low-poly 3D model

Publication date: 2021-03-15

Buy Prison Jail Cell Low-poly 3D model

$25

License: Royalty Free

author:

shadedancer619

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «shadedancer619». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

PRISON JAIL CELL

by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19

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DESCRIPTION:

This project has a cell model with 3 different texture options. The source C4D file has all 3 cells in one file. This is an exception for this format.

Other formats are baked and read the UVtex folder for texturing. Current Uvtex folder contains the first texture option TEXTURES01. You can change this by extracting any texture archives on current UVtex folder.

Just say extract to here and replace all. Keep as they are and do not delete this 3 texture archives accidentally.

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I'm NOT PERFECT:

Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.

I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).

A little nice conversation is able to solve all problems in minutes. I know somehow :))

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FILE FORMATS:

JCell01(SOURCE).C4D is the main file for Cinema 4D users. All 3 cell formats are in one file. Textures or objects were not baked. This needs TEX folder for texturing.

JCell01.C4D is the baked version of the SOURCE file. This format needs UVTEX folder for materials.

JCell01.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

JCell01.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

JCell01.3DS has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials (3DS ignores all texture images at opening. You must assign them properly).

JCell01.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

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RAR ARCHIVES:

TEX.RAR has 33 texture JPG images for JCell01(SOURCE).C4D file.

UVTEX.RAR has 22 UVW JPG images for other formats.

TEXTURES01.RAR (dirty) has an alternate UVtex folder inside. Just say extract here and change all and let it to replace the current UVtex folder.

TEXTURES02.RAR (bricks) has an alternate UVtex folder inside. Just say extract here and change all and let it to replace the current UVtex folder.

TEXTURES03.RAR (tiles) has an alternate UVtex folder inside. Just say extract here and change all and let it to replace the current UVtex folder.

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TEXTURES:

UVW images are in 2048 pixel sizes. All they are high quality JPG images.

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COUNTS:

23 objects

21,066 polygons

21,596 points

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INFO:

-Follow my tutorials in youtube:

https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw

-Need some photoshop brushes or images? I'm here:

https://shadedancer619.deviantart.com/

Enjoy!

See you...

C4D (Cinema 4D, filesize: 8.39 MB), OBJ (OBJ, filesize: 4.85 MB), FBX (Autodesk FBX, filesize: 1.34 MB), DAE (Collada, filesize: 2.76 MB), 3DS (3D Studio, filesize: 1.18 MB), TEXTURES (Textures, filesize: 94.9 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 21066
  • Vertices: 21596
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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