This is my geometry node model of procedural cupboards in Blender 3.5 that I use for #archviz .
I am a professional architect and I design a lot of interior where this model helps a lot. The model has the following attributes:
- Adjust all measurements of cupboards
- Change cupboard quantity
- Turn on/off shelves, doors and door handles
- Change shelves quantity
- Open/close doors
- 2 door types to choose from
- 3 handle types to choose from
- Change all colours of all components individually (kickplate, cupboard interior, cupboard exterior, shelves, door and handles
- All cupboard materials are procedurally built in and therefor does not need external material textures
- Handle metallic and roughness can also be adjusted in geonode
This is the first version of this model and it will be modified in future.
Enjoy!
BLEND (Blender, filesize: 3.15 MB), OBJ (OBJ, filesize: 5.29 KB), FBX (Autodesk FBX, filesize: 17.2 KB), GLTF (glTF, filesize: 3.2 KB), STL (Stereolithography, filesize: 7.31 KB), USD (USD, filesize: 6.92 KB), DXF (DXF, filesize: 49.3 KB), ABC (Alembic, filesize: 8.06 KB), DAE (Collada, filesize: 6.26 KB), PLY (Ply, filesize: 3.71 KB)