Procedural Sci-Fi Blueprint Grid Shader – Material for BlenderThis fully procedural sci-fi grid shader is designed to emulate the look of futuristic blueprint systems, holographic interfaces, and technical scanning surfaces. Created entirely within Blender 3.5.1 using the Cycles render engine, it requires no image textures and is fully customizable. Perfect for game assets, motion graphics, AR/VR dashboards, and educational simulations, this shader delivers high-performance visuals without resolution limitations.
Key Features - Fully Procedural – No external textures, real-time editable nodes.
- Resolution Independent – Perfect sharpness at any scale or zoom.
- Non-Destructive Workflow – Adjust grid density, colors, and shading easily.
- Clean Geometry – Optimized for animation and rendering.
- Multi-Format Ready – Includes .blend, .fbx, .obj files.
Applications - Game assets: holographic panels, UI screens, sci-fi props.
- Motion design: intros, VFX overlays, data visualization.
- Architectural visualization and AR/VR interfaces.
- Educational simulations and scanning interfaces.
Specifications - Vertices: 31,750
- Polygons: 31,745
- Textures: None (Procedural)
- Software: Blender 3.5.1
- Render Engine: Cycles
- Formats Included: .blend, .fbx, .obj
Why Choose This Shader?Unlike static image-based shaders, this procedural material remains sharp at any resolution and allows full customization of grid size, colors, and background glow. Ideal for futuristic and technical visuals without sacrificing quality.
STL (Stereolithography, filesize: 38.5 MB), OBJ (OBJ, filesize: 39.9 MB), BLEND (Blender, filesize: 37.7 MB), OTHER (Other, filesize: 1.11 MB), FBX (Autodesk FBX, filesize: 37.1 MB), JPG (JPG, filesize: 35.5 MB), PNG (PNG, filesize: 35.5 MB)