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credited to its original author, «Tashi59». CGhub does not claim copyright ownership over the content used.
Description
Pug model done in zbrush, retopo in maya with proper mesh flow and Uv unwrap is done with no over lapping.
File format:
obj
fbx
zbrush file
maya file
Inside the product:
clean topology
Single Udim
unwrapped Uvs for texturing
no overlapping UVs
proper naming and grouping
no unwanted shaders and history.
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