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credited to its original author, «Tashi59». CGhub does not claim copyright ownership over the content used.
Description
Pug
BaseMeshmodel was done with proper topology , Uv unwraped with no overlapping
File format:
Fbx
Obj
Maya file
Blender file
Inside the product:
clean topology
Single Udim
unwrapped Uvs for texturing
no overlapping UVs
proper naming and grouping
no unwanted shaders and history.
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