- R2-D2 Ready for:- Blender 3D 3.0, 3.6, 4.0+
- -LightWave 10
- -LightWave 11
- -LightWave 2015
- -LightWave 2018
- -LightWave Digital 2023
- Only Quads.
- Modelled in LightWave.
- All Points correctly welded.
- Unit Used: Centimeters
- Model Have Got Morph Mixer.
- Model technically made of very high accuracy of the details and geometry.
- The model has the same scale as in reality.
- Properly connected all points.- In Lwo folder is ready for:
- -Lightwave Default Render
- -Kray
- -VPR
- -FPrime
- -Octane (Second lwo File called Artuditu for Octane)
- All Parts are painted.
- All elements are correctly connected to each other.
- For Example : Eye of the camera is connected to the dome so as to best catch the light in every possible angle.
- Large Textures (8K Resolution).
- Artuditu Color Texture (8192x8192 pixels)
- Artiditu Reflections (8192x8192 pixels)
- Artuditu Emissive (8192x8192 pixels)
- Artuditu Normal Map (8192x8192 pixels)
- Artuditu Opacity (8192x8192 pixels)
- Artuditu Roughness (8192x8192 pixels)
- All data on the intensity,allocation and color of the light
- is in Textures.- ''In Lwo Folder''- Included a 'read me' file explaining how to access and use the morphs.- Model Have got Parts Name:
- -Head
- -Body
- -Camera
- -Legs
- -Mover
- -Radar
- -Weapons
- -Doors- 2.)R2-D2 with Controllers(Ready For Animation)
- -All Pivot Point set in a good position.
- -All Controllers have limitations
- *Position
- *Scale
- *Rotation(like a real model are set limits)
- example:Leg does not rotates 360 degrees.
- *All Layers have the correct name.
- *All Controllers Have Destination to Part.
- *All Controllers Have Name.
- *Color Will Change When You select Controller
- *Layers-Parts-Controllers Have Expression and Relativity.
- 3.)R2-D2 Riged.
- -All Bones properly named.
- -All Bones Have Expression and Relativity with Model.- 4.)Animation Scene (500 Frames)- -R2-D2 Moving and searching,using radar and camera to check enviroment,after this He Use Weapons.
- Formats:
- -OBJ+MTL
BLEND (Blender, filesize: 173 MB), OBJ (OBJ, filesize: 177 MB), FBX (Autodesk FBX, filesize: 233 MB), LWO (Lightwave, filesize: 192 MB), DAE (Collada, filesize: 72.5 MB)