Nuclear Panel
Note:
*2 Versions *:
Subdivision-ready (2004 Vertex)
Low-Poly (398 Vertex)
Transformations are At 0.0.0 (scene origin)
Names:
Objects Name :
- S_ RadiationSign_ 01
- S_ RadiationSign_ Sub_ 01
Material Name : M_ RadiationSign_ 01
Textures : 4096x4096 PNG Transparent (Mask)
- T_ RadiationSign_ 01_ Base_Color
- T_ RadiationSign_ 01_ Emissive
- T_ RadiationSign_ 01_ Height
- T_ RadiationSign_ 01_ Metallic
- T_ RadiationSign_ 01_ Mixed_AO
- T_ RadiationSign_ 01_ Normal_DirectX
- T_ RadiationSign_ 01_ Roughness
If You need any assist about my modelsLike: Custom/Additional Marks and Logo(at no cost)) Textures and Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and...) ... feel free :)I will consider As soon as i see your message :)I usually check my messages full-time