Game-ready soviet radio model
Mesh
- The forms and proportions taked from photo and video references;
- There are no N-gons in wireframe;
- The real scaled
- UV with overlaps.
Materials and Textures
- PBR textures created in Substance Painter;
- Textures: 1 uv set 4k;
- Textures pack include: Base Color, Mettalic, Roughness, AO, Normal Map OpenGL
Organization of scene
- Scene include Radio_Belarus mesh
- Does not contain extraneous or hidden objects (lights, cameras, shapes etc.);
- Mesh, material and textures have logical and clear names.
Renders
- All previews rendered Marmoset toolbag 3
Please leave feedback on the model after purchase. This will help others purchase. Thank you a lot!
MA (Autodesk Maya, filesize: 173 KB), BLEND (Blender, filesize: 878 KB), OBJ (OBJ, filesize: 199 KB), FBX (Autodesk FBX, filesize: 62.2 KB)