A detailed groomed beach sand material with distinctive rake lines, soft footprints, and compacted ridges ideal for coastal paths, volleyball courts, resort maintenance passes, and dune walkways in real‑time and offline rendering. Supplied as a seamless, tileable PBR set at 8K, it includes calibrated albedo/color, crisp normal, roughness, ambient occlusion, and displacement/height maps that preserve linear grooves, granular pits, and soft shadowed trenches in close‑ups. Displacement creates convincing rake depth without stepping, while the normal enhances micro grain for metallic/roughness workflows across Blender, Unreal Engine, Unity, 3ds Max, Maya, and Cinema 4D. Clean U/V tiling supports large beachfront expanses and repeating maintenance patterns, with physically plausible values tuned for HDRI skies or strong sun lighting. Perfect for seaside levels, product staging, and VFX set extensions needing freshly raked sand realism.
BLEND (Blender, filesize: 62.3 MB), JPG (JPG, filesize: 62.3 MB), PNG (PNG, filesize: 62.3 MB), EXR (EXR, filesize: 62.3 MB)