Ratkin Shaman Light Vershion Low-poly 3D model
Home Catalog Ratkin Shaman Light Vershion Low-poly 3D model

Publication date: 2018-11-03

Buy Ratkin Shaman Light Vershion Low-poly 3D model

$20

License: Royalty Free

author:

mrnecturus

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «mrnecturus». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Low polygonal game ready animated model of Ratkin Shaman with his skeleton in 3D Max file version 2009.

"Light" means rigged but not animated character in 3D MAX 2009.
There are no Character Studio BIP animation clip in the pack as well.
But animated FBX file is included.

DAE (Collada) and OBJ are included.

Unity Asset included.

Unreal Asset included.

Low polygonal character version (LOD) included(not for skeleton.

Skeletal version included.

There are 3 different ratkin body, armor color textures.

Unreal Technical Details:

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters: 2

Vertex counts of characters: 10,998 (LOD 4,936)

Texture Resolutions: 2048x2048, 1024x1024 and 512x512

Number of Animations: 62 animations.

Animation types: on place animations

Intended Platform: PC / MAC / XBox1 / PS4

Platforms Tested: PC

Documentation Included: Yes

Important\Additional Notes: PBR materials setup,

Physics Asset setup included

LOD version included

3D MAX 2009 file with rigged character included

Blueprints of modular character and skeleton included

Material instances of body and armor included

There are 3 different ratkin body, and armor color textures

Skeletal version of character included

Mecanim rig setup.

PBR shaders.

Model has 10,653 (4,638 LOD) polygons, 20,886 (8,983 LOD) triangles and 10,998 (4,936 LOD) vertexes.

Skeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes.

Rig has 68 bones.

Textures: diffuse, specular, opacity, self illumination and normals maps.

TIF file format 512x512, 1024x1024, and 2048x2048

Character has 62 animations.

Here you can find animations preview: http://youtu.be/1NOvvW_7Wd8

Animation list:

1) Shamkin_IDLE: 0 - 100 fr.,

2) Shamkin_anger: 101 - 151 fr.,

3) Shamkin_Eating: 152 - 272 fr.,

4) ShamkinLooking_around: 273 - 449 fr.,

5) ShamkinPick_object: 451 - 491 fr.,

6) Shamkinpointing_A: 492 - 552 fr.,

7) Shamkin_Shrugs: 553 - 598 fr.,

8) Shamkin_Stretching: 599 - 699 fr.,

9) ShamkinTalking_A: 700 - 740 fr.,

10) ShamkinTalking_B: 741 - 891 fr.,

11) ShamkinJump_standing: 892 - 967 fr.,

12) SHDrinking_potion: 968 - 1024 fr.,

13) SHmaking_potion: 1029 - 1059 fr.,

14) ShamkinClimbing_wall: 1064 - 1094 fr.,

15) Shamkin_Crawling: 1099 - 1129 fr.,

16) Shamkinfalling_down: 1134 - 1174 fr.,

17) SHcombatmode_A: 1179 - 1254 fr.,

18) SHdodgeto_left: 1255 - 1290 fr.,

19) SHdodgeto_right: 1291 - 1326 fr.,

20) SHmagichelix_spell: 1327 - 1397 fr.,

21) SHstaf_block: 1398 - 1433 fr.,

22) SHstaff_Hit: 1434 - 1469 fr.,

23) SHstraightdown_hit: 1470 - 1505 fr.,

24) SHswing_right: 1506 - 1541 fr.,

25) SHcombatmode_B: 1546 - 1621 fr.,

26) SHduckbelow_swing: 1622 - 1657 fr.,

27) SHmagiclight_spell: 1658 - 1708 fr.,

28) SHmagicshot_stright: 1709 - 1744 fr.,

29) ShamkinStaffDodgeJump_Backward: 1745 - 1770 fr.,

30) ShamkinStaffDodgeJump_Left: 1771 - 1796 fr.,

31) ShamkinStaffDodgeJump_Right: 1797 - 1822 fr.,

32) ShamkinStaffKnocked_backward: 1823 - 1863 fr.,

33) ShamkinStaffDown_back: 1864 - 1904 fr.,

34) ShamkinStaffRecoverfromknocked_backward: 1905 - 1945 fr.,

35) ShamkinStaffKnocked_forward: 1946 - 1974 fr.,

36) ShamkinStaffDown_forward: 1975 - 2015 fr.,

37) ShamkinStaffRecoverfromknocked_forward: 2016 - 2048 fr.,

38) ShamkinStaffHitfrom_back: 2049 - 2084 fr.,

39) ShamkinStaffHitfrom_front: 2085 - 2120 fr.,

40) ShamkinStaffHitfrom_left: 2121 - 2156 fr.,

41) ShamkinStaffHitfrom_righ: 2157 - 2192 fr.,

42) ShamkinStaffMoving_left: 2193 - 2213 fr.,

43) ShamkinStaffMoving_right: 2214 - 2234 fr.,

44) ShamkinStaff_Tracking: 2235 - 2410 fr.,

45) ShamkinStaff_warning: 2411 - 2471 fr.,

46) ShamkinStaffDying_A: 2472 - 2537 fr.,

47) ShamkinStaffDying_B: 2542 - 2582 fr.,

48) ShamkinStaffDieknocked_backward: 2587 - 2604 fr.,

49) ShamkinStaffDieknocked_forward: 2609 - 2626 fr.,

50) SHcombatmode_C: 2631 - 2706 fr.,

51) SHbuffspell_A: 2707 - 2757 fr.,

52) SHbuffspell_B: 2758 - 2848 fr.,

53) SHspellcast_A: 2849 - 2919 fr.,

54) SHspellcast_B: 2920 - 2955 fr.,

55) SHspellcast_C: 2956 - 2991 fr.,

56) SHspellcast_D: 2992 - 3027 fr.,

57) ShamkinStaffCasual_walk: 3032 - 3068 fr.,

58) ShamkinStaffCautious_walk: 3073 - 3113 fr.,

59) ShamkinStaffcombat_run: 3118 - 3140 fr.,

60) ShamkinStaffJump_runing: 3145 - 3185 fr.,

61) ShamkinStaff_run: 3190 - 3216 fr.,

62) ShamkinWalkingback_A: 3221 - 3256 fr.,

OBJ (OBJ, filesize: 43.5 MB), MAX (Autodesk 3ds Max, filesize: 43.5 MB), FBX (Autodesk FBX, filesize: 43.5 MB), DAE (Collada, filesize: 43.5 MB), UNITYPACKAGE (Unity 3D, filesize: 49.4 MB), UASSET (UnrealEngine, filesize: 65 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 10653
  • Vertices: 10998
  • Plugins used
  • Geometry: Polygon mesh
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