Stylized Retro-Futuristic Raygun. High & Low Poly PBR Model. Designed as a hero prop for close-up rendering.
Stylized retro-futuristic ray gun inspired by classic 1950s pulp science-fiction design. Featuring a polished brass body, ribbed grip, and a glass energy chamber with a visible coiled core, this model blends vintage craftsmanship with space-age aesthetics. Suitable for close-ups, cinematic renders, product shots, collectibles, concept art, and stylized sci-fi or steampunk scenes.
The raygun is optimized for clean shading and artifact-free rendering, with a workflow designed specifically for high-quality PBR use across multiple renderers and engines.
Technical Details:High poly and low poly OBJ files included.High poly to low poly: Mesh smooths on 400 k. Mesh smooths off 85 k.Low poly: optimized, clean topology with proper smoothing groups.Fully UV unwrapped, except for the bonus ribbed handle (left unwrapped for easy customization).Single main material used across the raygun for simplicity(excluding the ribbed grip, which uses its own material).The screws do all share the same UV Mapping.
All main objects share the same texture maps and materials
Textures & Materials.Full PBR texture set included (metal/rough workflow)No height map includedA tangent-space EXR normal map is provided and recommended for bump/reliefThe EXR normal renders cleanly at all distances, including close-ups(other bump/normal options included for experimentation, not recommended for extreme close detail)Optional additional albedo maps included:PristineScratchedAged / wornCustomizationTexture maps are clean and editableIdeal for personalization:Easy colour changesAdding logos, symbols, or textRaygun personalization services available as an optional extra if required
Rendering NotesPreview renders use refractive aberration for a subtle spectral effectThis effect can be disabled instantly for faster rendering or real-time useDesigned to work reliably in close-up shots without shading artifacts
Use CasesSci-fi and retro-futuristic scenesSteampunk environmentsConcept art and illustrationCollectibles and prop visualizationStylized cinematics and still renders
MAX (Autodesk 3ds Max, filesize: 11.4 MB), OBJ (OBJ, filesize: 776 MB), FBX (Autodesk FBX, filesize: 13.5 MB), JPG (JPG, filesize: 421 MB), PSD (Adobe Photoshop, filesize: 421 MB), EXR (EXR, filesize: 421 MB)