Reach Stacker Container Handler NC Nielsen Rigged for Cinema 4D
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Publication date: January 29, 2026

Reach Stacker Container Handler NC Nielsen Rigged for Cinema 4D

$119

License: Editorial Uses Only

author:

3d_molier International

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «3d_molier International». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Reach Stacker Container Handler NC Nielsen Rigged for Cinema 4D is a 3d model of a specialized heavy-duty machine designed for handling shipping containers, commonly used in port terminals and container yards for efficient stacking and transport of large containers.



The model features a detailed structure of the reach stacker, including the extendable boom, hydraulic systems, and container gripping mechanism. The rigged design allows for articulated movement of the arms and wheels, making it suitable for dynamic animation and simulation purposes. The model is equipped with realistic textures, including weathered surfaces, tires, and mechanical components, replicating the rugged industrial look of a working container handler.

For logistics and supply chain management, port operations, container yard simulations, transportation projects, heavy machinery animations, industrial equipment presentations, video game development, virtual training programs, cargo handling, and shipping industries promotional projects.

Reach Stacker Container Handler NC Nielsen Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.

Hope you like it!

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Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In Cinema 4D, the Subdivision Surface function can be used to increase mesh resolution if necessary.)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: cm

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Textures Formats:
- 24 png (4096x4096)
- 4 png (8192x8192)

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(c) 3d_molier International - 2026

Native | Cinema 4D R23 | V-Ray 5 Cinema 4D R23 | Arnold

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 317915
  • Vertices: 337862
  • Geometry: Unknown
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