Mazda 3 Realistic PBR Model
- This Mazda 3 model comes ready for animation and architectural visualization.
- Rigged in Maya file included for animation in Maya.
- Maya Rig has Auto Roll for the wheels. Just animate the root controller, and the rig will calculate the wheel spin automatically.
- Rigged in 3DS Max file included for animating in 3DS Max.
- 3DS Max Rig has Auto Roll and Ground Plane detection. Select the main controller, pick a ground plane, and the car will automatically negate any bumps in the road.
- Total Polys: 750 729
- Non-Manifold Optimized mesh
- Primary Shaders: V-Ray GPU Next
- Secondary Shaders: Phong
- Uses a combination of maps and procedural shaders
- Shader network is set up for easy color changes
- Various Exchange types provided with Lambert and Phong Shaders assigned (FBX Standard)
- Includes GLTF Files for web viewers
- Inlcudes basic Blender File
Native Formats: MAX (Autodesk 3ds Max, filesize: 69 MB)
Exchange Formats: BLEND (Blender, filesize: 28.3 MB), OBJ (OBJ, filesize: 41.7 MB), FBX (Autodesk FBX, filesize: 47.8 MB), MA (Autodesk Maya, filesize: 67.1 MB), GLTF (glTF, filesize: 30.9 MB), STP (STEP, filesize: 2.87 KB), ABC (Alembic, filesize: 24.8 MB), STL (Stereolithography, filesize: 32.5 MB), MEL (Maya Mel Script, filesize: 67.1 MB)