[DESCRIPTION]-High-detail realistic 3D model of a human male hand.
-This model was manually sculpted in Zbrush from photo references, resulting in a 40M polygon mesh from which 8k displacement maps were baked for high-quality photo-realistic renders.-Comes with light and dark skin color variations.-Not rigged-Can be used for high-quality renders or inside real-time game engines.
[FEATURES]
- Contains decimated 179 930 polygon mesh in FBX, with preserved UVs
- Low polygon base meshes in 3 levels of subdivision in FBX
- Uv unwrapped with no overlapping UVs
[TEXTURES] All textures in 8192x8192 resolution:
- HandLight_BaseColor.png
- HandDark_BaseColor.png
- Hand_Roughness.png
- Hand_ScatteringColor.png
- Hand_Normal.tif
- Hand_Displacement.exr
[POLYCOUNT]
- Quads only
- Subdivision level 0 - 3976 quads
- Subdivision level 1 - 15904 quads
- Subdivision level 2 - 63616 quads
- Decimated - 179 930 quads
[SUPPORT]
- Please contact me with any questions or suggestions you might have.
FBX (Autodesk FBX, filesize: 26.2 MB), VUE (Vue, filesize: 304 MB)