A red oil drum, good as a filler in your game/sceene or maybe for when you need something to blowup in a FPS?
Containing an .fbx with a ready material, an .obj and separate diffuse, specular and normal map
OBJ (OBJ, filesize: 2.41 MB), FBX (Autodesk FBX, filesize: 2.44 MB)