David is a masterpiece of Renaissance sculpture created in marble between 1501 and 1504 by the Italian artist Michelangelo.
This is a subdiv ready model, made with PBR textures.
It is made with the highes quality and attention to realism.
Poly Count: 14k faces / Texture resolution: 4096 x 4096
Feel free to contact the dev for more info, trough CG trader.
Native Formats: MA (Autodesk Maya, filesize: 90.9 MB)
Exchange Formats: BLEND (Blender, filesize: 45.4 MB), OBJ (OBJ, filesize: 45.4 MB), FBX (Autodesk FBX, filesize: 45.4 MB), MA (Autodesk Maya, filesize: 90.9 MB), GLTF (glTF, filesize: 45.4 MB), DAE (Collada, filesize: 45.4 MB), TEXTURES (Textures, filesize: 45.4 MB), SPP (Substance Painter, filesize: 45.4 MB), STL (Stereolithography, filesize: 45.4 MB), HRD (High-Res Renderings, filesize: 45.4 MB), ZTL (Zbrush, filesize: 45.4 MB), UASSET (UnrealEngine, filesize: 45.4 MB), UNITYPACKAGE (Unity 3D, filesize: 45.4 MB), PDF (PDF, filesize: 45.4 MB), MDL (MDL Material, filesize: 45.4 MB), USDZ (USDZ, filesize: 45.4 MB)