Author: Greggy Lhomme-Hounsfield
C4D-R16 file (Native) is ready to use and ready to render.(Maybe re-assign textures links on your file directory)3D Parts of the car are all separated and named (in french) = easy to edit in C4D.
- Highly detailed exterior / low poly interior, not detailed.
- Rigged doors, bonnet and boot are opening.
- Rigged wheels are turning.
- Photorealistic jpg textures.
- Mechanical parts are only suggested. (Low poly simple details)
Objects Qty: 142 | Polygons Qty: 164839 | Vertices Qty: 144757
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Available formats: c4d, 3ds, fbx and obj.
PLEASE NOTE: If using other formats than C4D, you may have some work to do:
- You may have to re-assign textures links and/or type (maybe changing) their names in the material editor.
- Probably change some textures projection type from « UVW Mapping » to « Cubic »
- You may have to adjust material details as transparency, luminance, reflectance…
- In some cases, 3D objects or groups may be merged.
Have fun :)
Native Formats: C4D (Cinema 4D, filesize: 57.6 MB)
Exchange Formats: OBJ (OBJ, filesize: 57.6 MB), FBX (Autodesk FBX, filesize: 57.6 MB), FBM (fbm, filesize: 57.6 MB), 3DS (3D Studio, filesize: 57.6 MB), JPG (JPG, filesize: 57.6 MB)