all details are named logically and are collected in layers with logical names. for example ... all the details of the roof are collected in the House_17_Roof layer
all materials are named logically and do not match the names from other scenes.. when you import into a scene, you will not have problems with the names of objects and materials
all models have an interior. interior done conditionally
--Renderes.......... V-Ray. Corona. DefaultScanline
--Textures 4K 2K 1K
--Scene unit size centimetric. sm
Soon there will be a low poly PBR version of this house designed for games
--Your ratings and feedback will help me understand the problems and improve the quality of my models.--If you want to change something, write to me and I will correct the model.
MAX (Autodesk 3ds Max, filesize: 44.2 MB), OBJ (OBJ, filesize: 60.2 MB), FBX (Autodesk FBX, filesize: 10.2 MB), MAX (Autodesk 3ds Max, filesize: 44.2 MB), TEXTURES (Textures, filesize: 165 MB)