Updated with Unreal Engine 5 native uasset and Maya Redshift
This is a Retro Futuristic Car that takes it's inspiration from the Cyberpunk Neo-Tokyo of Syd Mead's amazing illustrations and the Blade Runner universe.
It was build in Maya 2017 with V-Ray 3.6 shaders and 8k textures at 200k polys.I've also included real-time versions with PBR materials and a native Unreal Engine 5 .uasset
The interior is light on polycount, assuming it will be primarily seen through the windows but it is fully textured and production specific detail could easily be added.
MA (Autodesk Maya, filesize: 33.9 MB), OBJ (OBJ, filesize: 120 MB), FBX (Autodesk FBX, filesize: 36.9 MB), MA (Autodesk Maya, filesize: 33.9 MB), TEXTURES (Textures, filesize: 853 MB), UASSET (UnrealEngine, filesize: 120 MB)