Triangle count: 19.558
- Parts properly named and separated, ready for rigging and animation
- Model appropriately scaled to real world existing counterparts
- Textured using PBR metal/roughness workflow, supported by most moder engines and renderers
- Uv mapped, all uv islands share same non-overlapping uv space and sharing same texture, except potentinally modular parts
- Ready to be used in game engine/render engine of your choice
aim4096*4096, .png :DirectX Normal (png ), BaseColor (png), Roughness (png), Metallic (png), Height (png), AO (png)gun4096*4096, .png :DirectX Normal (png ), BaseColor (png), Roughness (png), Metallic (png), Height (png), AO (png)
Note: Texutres can be downscaled from 4k-2k to 2k-1k without much loss.
Conctact if u have any questions or for additional texture sets and file formats.
BLEND (Blender, filesize: 2.47 MB), OBJ (OBJ, filesize: 1.44 MB), FBX (Autodesk FBX, filesize: 34.5 MB), SPP (Substance Painter, filesize: 662 MB)