I tried to recreate a village bridge, but on a larger scale. I managed to recreate it, but it was difficult to make the texture and sweep look high-quality. So we have an overlay, but not quite a high-quality texture. I remembered a little about how to use nodes, because I haven't been in for a long time, about a month. So the result could have been worse, much...
We have two objects, a bridge and nails. If we remove the nails, we get rid of 80,000 vertices and 160,000 triangles. Dimensionality: X - 2004 cm; Y - 120 cm; Z - 500 cm.
Resolution - 1024, 2048, 4096. Cards - BaseColor, IOR, Metalik, Normal, Roughness.
I have a bit of a problem with inventing new models. So the initiative fade. But I'll get out somehow.
BLEND (Blender, filesize: 12.1 MB), OBJ (OBJ, filesize: 12.9 MB), FBX (Autodesk FBX, filesize: 4.53 MB), GLTF (glTF, filesize: 262 MB), TEXTURES (Textures, filesize: 310 MB), PNG (PNG, filesize: 310 MB)