Generic road traffic barrier (Plastic).
PIPELINE:
- High poly / Low poly / UVs made in Blender;
- Bakes in Marmoset Toolbag;
- Textures in Substance Painter and GIMP.
TOPOLOGY (Low poly - LP):
TEXTURES:
- Model has 1 texture set:
- Road traffic barrier: 20 px/cm (4K).
- Model is completely UV-unwraped (Overlapping method);
- Metallic/Rough PBR workflow;
- 4K Unpacked textures folder (in PNG format).
NOTES:
- No Ngons, just Quads and Tris;
- All geometry is correctly organized and named;
- Real world scale 1:1;
- Units of measurement: Millimeters;
- Basemesh geometry (with modifiers) in separate .blend file;
- Highpoly geometry (Decimated) in separate .blend file;
- FBX file: Millimeters / Z-Up / X-Forward / Triangulated;
- OBJ file: Millimeters / Z-Up / X-Forward / Triangulated;
3D MODEL SPECIFICATIONS:
- 4.472 Polygons;
- 5.028 Vertices;
- Polygonal Quads / Tris Geometry;
- Textures;
- UV Mapped;
- Overlapping Unwrapped UVs.
BLEND (Blender, filesize: 322 MB), OBJ (OBJ, filesize: 686 KB), FBX (Autodesk FBX, filesize: 380 KB), TEXTURES (Textures, filesize: 32.2 MB)