Base model of a simple robot character I did for a low-key practice session. Robot Character - 1 (Textured)
Poly Count
Faces - 104,691
Verts- 124,458
Formats Provided
Please Note:
- This model is UV Mapped
- Main parts are named properly
- The pivot point is oriented properly, but there are no grouping of mesh
- No animation or rigging or T Pose
- Renders were done using Substance Painter
- Wireframe previews provided
- The model is not ready for 3D Printing
- The model is made using a mixture of both manual modeling and kitbash
If you have any questions, feel free to give me a knock (:
OBJ (OBJ, filesize: 10.6 MB), TEXTURES (Textures, filesize: 95.1 MB), OTHER (Other, filesize: 140 MB), FBX (Autodesk FBX, filesize: 12.8 MB), ABC (Alembic, filesize: 9.89 MB), DAE (Collada, filesize: 20.7 MB), BLEND (Blender, filesize: 52.3 MB)