Base model of a simple robot character I did for a low-key practice session, Robot Character - 2 (Textured)
Poly Count
Faces - 18,624
Verts- 24,211
Formats Provided
Please Note:
- This model is UV Mapped
- Main parts are named properly
- The pivot point is oriented properly, but there are no grouping of mesh
- No animation or rigging or T Pose
- Renders were done using Substance Painter
- Wireframe previews provided
- The model is not ready for 3D Printing
- The model is made using a mixture of both manual modeling and kitbash
If you have any questions, feel free to give me a knock (:
OBJ (OBJ, filesize: 2.67 MB), FBX (Autodesk FBX, filesize: 2.48 MB), OTHER (Other, filesize: 109 MB), ABC (Alembic, filesize: 1.06 MB), DAE (Collada, filesize: 4.75 MB), BLEND (Blender, filesize: 29.3 MB), GLTF (glTF, filesize: 30.6 MB)