Base model of a simple robot character I did for a low-key practice session, Robot Character - 4 - Textured
Poly Count
Faces - 5,226
Verts- 5,320
Formats Provided
Please Note:
- This model is UV Mapped
- Main parts are named properly
- The pivot point is oriented properly, but there are no grouping of mesh
- No animation or rigging or T Pose
- Renders were done using Substance Painter
- Wireframe previews provided
- The model is not ready for 3D Printing
- The model is made using a mixture of both manual modeling and kitbash
If you have any questions, feel free to give me a knock (:
OBJ (OBJ, filesize: 698 KB), OTHER (Other, filesize: 14 MB), BLEND (Blender, filesize: 1.7 MB), DAE (Collada, filesize: 1.39 MB), FBX (Autodesk FBX, filesize: 609 KB), ABC (Alembic, filesize: 554 KB), GLTF (glTF, filesize: 4.46 MB)