This is Qualitative 3d model of special Cyborg Unit that can be used in Animation/Films/Games.
Package contains Character in Midpoly and Lowpoly Resolution.
UNREAL 4 and UNITY 5 Packages included!
Character is also exported in different formats.
--------------What is LOWPOLY Version? (Description)--------
This Resolution is preferably for using In-game
10370 Polys
16.856 Tris
8450 Verts
Texturesets 2 (one for Character and one for Rifle)
--------------What is MIDPOLY Version? (Description)--------
This Resolution is preferably to use for keyart and rendering
365.010 Polys
725.298 Tris
364.819 Verts
Texturesets: 6
----------------------------Unreal Engine 4------------------------------
See file: "Robot_Soldier.zip"
Contains Unreal Engine Project with already imported "Lowpoly" character.
- Native Mannequin Skeleton with right bone naming convention.No need to Retarget and ready to play.
- Rifle is imported as separate Asset.
- Textures are calibrated
- Materials and Textures assigned
See file: "FBX_files_for_Unreal.rar"
- separate FBX files
See file: "textures_for_unreal.rar"
- separate texture files
Texture Resolution 4096x4096 PNG Format
----------------------------Unity 5----------------------------------------
See file: "Robot Unity Project.rar"
Robot Unity Project contains:
- Scene with HDR setup
- "Lowpoly" Version Character and "Lowpoly" Rifle imported
- Calibrated Textures for Unity PBR Standard material
- Metallness-Smoothness Workflow
- Material and Textures applied
- Rig is prepared for Unity to work with Humanoid and Generic Animation Systems
Unzip "Robot Unity Project.rar"
Start Unity>open project.
Choose the unzipped folder. Unity opens the project with a character.
Texture Resolution 4096x4096 TGA Format
---------------------3dsmax Default Scene---------------------
See file: "Robot_3dsmax2016.max"
See file: "Robot_3dsmax2013.max"
See file: "Robot_Unity_max2016.rar"
(character biped setup for exporting to Unity)
See file: "3dsmax_textures.rar"
3dsmax version 2013-2016+
Character in "Midpoly" and "Lowpoly" Resolution rigged with Character Studio Biped in A-pose.
Render: Default scanline
Use this scene to work on animation or for export to another programm.
Biped for Animation:
Biped can handle handmade and motion capture animation in BIP format.
Texture Resolution 4096x4096 TGA format
-----------CORONA Render Scene (3dsmax)----------------
See file: "robot_soldier_corona_front_render.rar"
The outcome picture you can see in the front/first picture in the character previews are made with this Corona Render scene.
Character in corona scene is without Rig.
Texture Resolution 4096x4096 JPG format
------------------------------------FBX---------------------
See file:"Robot_Midpoly_FBX2013.FBX"
Contains Midpoly Character exported from 3dmax
See file:"Robot_Lowpoly_FBX2013.FBX"
Contains Lowpoly Character exported from 3dmax
See file "FBX_files_for_Unreal.rar"
Contains separate fbx files of the character for Unreal 4
Mannequin Skeleton
See file"Robot Unity Project.rar"
In case you want extract FBX files used in Unity 5
Please unpack.Then see folder
Robot Unity Project>Assets>Robot
---------------------------Blender--------------------------
See file "08_robot_soldier.blend"
"Lowpoly" Character rigged inside Blender.
Please use textures from: "textures_for_unreal.rar"
-----------------------Marmoset----------------------------
Included Marmoset Toolbag Scene with light and materials
Native | 3ds Max 2016 | Default Scanline 2016 3ds Max 2016 | Corona 1.4 3ds Max 2013 | Default Scanline 2013 Blender 2.79 | Cycles Render 2.79 Other Textures FBX