High quality 3D model of Robot Worker. Detailed enough for close-up renders. Materials and objects are clearly named and put in the well arranged structure.
General Notes:
- Originally created in MAYA 2019
- Real world scale (cm)
- High quality and clean topology
- All geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
- Very high resolution and level of detail
- All the pictures are actual renders with no postproduction
Rendering:
- Render setup in Autodesk Maya 2019
- Realistic materials using Arnold Standard Surface shader
- Rendered in Arnold using only standard Arnold tools, materials and lights
- Compatible with Arnold 5 release
Textures:
- robot_arm (BaseColor, Height, Metalness, Normal, Roughness) - all 8192 x 8192
- robot_body_main (BaseColor, Height, Metalness, Normal Roughness) - all 8192 x 8192
- robot_body_parts (BaseColor, Height, Metalness, Normal Roughness) - all 8192 x 8192
- robot_calf (BaseColor, Height, Metalness, Normal Roughness) - all 8192 x 8192
- robot_head (BaseColor, Height, Metalness, Normal Roughness) - all 8192 x 8192
- robot_neck (BaseColor, Height, Metalness, Normal Roughness) - all 8192 x 8192
- robot_thigh (BaseColor, Height, Metalness, Normal Roughness) - all 8192 x 8192
- enviro - 2048 x 1024
Polycounts:
- scene: 209240 Vertices, 201409 Polygons
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Native | Maya 2019 | Arnold MtoA 4.0.2 FBX OBJ