This skull rock is a game ready prop including 4 LODs and collider.
This rock prop is a jagged grey stone mineral from jungle or tropical rainforests (inspired from North Queensland landscape, Australia).
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, adventure… ). All objects share a unique material for the best optimization for games.
Those AAA game assets of skull rocks will embellish you scene and add more details which can help the gameplay and the game-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 3.0
SPECIFICATIONS
- Objects : 1
- Polygons : 10170
- Render engine : Eevee (Cycles ready)
GAME SPECS
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : No
LODs
- LOD0 — 10170 polygons
- LOD1 — 5084 polygons
- LOD2 — 1778 polygons
- LOD3 — 532 polygons
EXPORTED FORMATS
TEXTURES
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, Emissive & AO (also Unity & Unreal ARM workflow maps)
- Textures format : PNG
GENERAL
- Real scale : Yes
- Scene objects are organized by groups
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'
BLEND (Blender, filesize: 13 MB), OBJ (OBJ, filesize: 236 KB), FBX (Autodesk FBX, filesize: 1.86 MB), TEXTURES (Textures, filesize: 183 MB), DAE (Collada, filesize: 335 KB)