A 3D model of a room corner including a sofa, a vase, a clock, tables, books, a magazine, a plant and a fancy wall decoration.
The scene was created in Blender, flat surfaces are modeled in n-gons, but the assets were tested in Unity (as FBX) with no problems. All objects are exported together, but they can be easily separated and moved both in Blender and later in Unity or any other engine. I am including other formats but I have no means of testing them, so they were exported from Blender same as the FBX.
Formats: BLEND, FBX, OBJ, GLTF.
Native Formats: BLEND (Blender, filesize: 198 MB)
Exchange Formats: OBJ (OBJ, filesize: 11.3 MB), FBX (Autodesk FBX, filesize: 10.3 MB), GLTF (glTF, filesize: 248 MB), TEXTURES (Textures, filesize: 173 MB)